1.0 launch week, what a rush! It’s been very exciting to see everyone dig in to everything new in the update. While the launch has been quite stable over all, there’s always some stuff that’s gonna slip through. We’re trying to fix as much as we can, as fast as we can. We’re aiming to release another hotfix next week. Thank you to everyone for reporting the issues you’re having!
Full Patch Notes
v 1.0.2563
Changes
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The H.O.E. tool now paints paths in a wider radius, making it much less tedious to use
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Increased health on some large plants and updated some of their drops
Bug fixes
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Fixed unfinished constructs that were not meant for public release being sold by the merchant. If you paid for them already, you’ll sadly not get a refund.
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Removed weather not meant for public release from photo mode
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Fixed some crafting recipes unlocking in the wrong order
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Fixed a crash that could occur while navigating menus
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Fixed a crash when saving a game that has a quest that failed to load
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Fixed a crash that could occur when looking at a trailer without a mech
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Fixed crashes that could occur when joining a session
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Fixed the mech violently shaking in place with upgraded leg stability at lower frame rates
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Fixed panning of the wind brightening effect on grass progressively getting faster and faster during a play session
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Fixed several issues with rich presence status not showing your current location to Steam friends correctly
Have a great weekend, everyone!
//The FRAME BREAK TEAM