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1.0 Building, Constructs & Decorations – Frontier News

New building options, Constructs, and Decorations are coming in 1.0! Read on to find out more.

Can you believe 1.0 is less than two weeks away? Oh yes, things are popping off on November 4th! Thanks to all the beta feedback we got and everyone at the studio joining in to smash bugs n’ issues, we have a stable build of the game certified and locked in well in advance. We’re very excited for you all to dig in to it. Let’s talk about some of the stuff that’s coming – this one’s for the builders!

New Decorations

New Decorations will be available for purchase from Lola in 1.0! Make your home feel more lived in with these swanky new piece based on popular community suggestions.

  • Dishwasher

  • Fridge

  • Sink

  • The Rat with the Pearl Earring Poster

  • Toilet

  • Towel Rack

  • TP Holder

  • TP Holder (Reverse)

  • Moxa Lisa Poster

The bathroom Decorations will be available after making 16 deliveries, while the kitchen Decorations will be available after 31.

Planning Mode

Planning Mode is a new mode in Build Mode that lets you place down holograms without adding resources to it. This makes it easier to plan out builds!

Hold to keep contributing

You can now hold down the Interact button to keep contributing resources across different Constructs, without needing to press the button again for each one. This is very handy for interconnected builds like fences and houses!

New Crafting Construct Tiers

Upgrade your crafting for the endgame with lots of new Crafting Construct Tiers:

  • Drone Station III

  • Fuel Mixer II & III

  • Furnace III

  • Grinder III

  • Mineral Crusher II

  • Oil Presser III

  • Sawmill II

  • Seed Extractor IV

  • Seed Splicer II & III

  • Silo III

  • Storage Shed II

  • Fertilizer Infuser (previously Compost Box) II

New Coziness buffs

We want to give y’all more reasons to build, so we’re introducing two new Coziness buffs!

Homestead Swiftness

Your Exofarmer movement is increased by 50% while inside a Home Area.

Eco Driving

Reduces your Mech’s fuel consumption by 20%.

H.O.E. Pathmaking

Got a pesky corner full of grass that the Pathmaker Transform Mode just cant reach? No problem – in 1.0 you’ll be able to make paths using the H.O.E.! You can make Dirt, Stone, and also cut Grass. You can remove whatever you’ve placed down, too.

Roof efficiency bonus placement tweak

This is on the nitty-gritty side, but since it may impact existing setups:

We’ve tweaked the check for where roofs need to be placed in order to get the crafting efficiency bonus. The previous check (marked in red above) would fan out from the center of the construct, which could easily turn inaccurate and allowed for some weird unintended placement. The new check (green) goes out from the center and four corners of each Construct and looks directly above it, giving it a more accurate shape.

If you’re suddenly not getting the efficiency bonus in 1.0, take a look at your roof setup!

Coming up

There’s still a lot more to talk about – next time we’ll dig into a bunch of the quality of life improvements coming, and when 1.0 drops we’re gonna have a huge post with all the patch notes and everything. Get your reading glasses ready and we’ll see you next time!

Join us on our journey

Join us on our journey